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Hyperblood Overdrive

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Devlog

  • Map Format
    October 21, 2025 by Team Radiance
    🗺️ Hyperblood Map Format (HMAP) File Extension: .hmap Base Format: Derived from UDMF (Universal Doom Map Format) Purpose: To unify GZDoom’s modern mapping structure with EDuke32-style dynamic s... Continue reading
  • Hyperblood Overdrive Engine Features
    October 21, 2025 by Team Radiance
    Core Architecture Base Framework: Built atop GZDoom 4.x core for modern compatibility and UDMF map format. Incorporates a Build-like sector/voxel handler adapted from EDuke32’s sector system, allowi... Continue reading
  • Official Itch.io Page
    October 21, 2025 by Team Radiance
    what happened to the gamejolt page :)... Continue reading
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Updated 14 hours ago